V0.11 changelog! (Patreon-only)


Download HERE.

Overview of some of the changes. Detailed changelog at bottom. Implemented many feedback and suggestions into this patch. Next patch will push for some new content.

Male outfit customization:

Separable head skin coloring, useful for bodysuits. Requires selecting a new Body Female Separable Head Color in the dresser first:

With outfit attachments, you can make things like this: (this is importable card btw)

Better exhibition selection screen to show gender and with examine button:

The character cards can be used to influence randomly generated characters, removed the unused "Cards" tab to show "Grabs" instead:

Bunch of new grabs with the target placed on "magic_bind" device:

(Kinda scuffed) sweat effect:


Changelog:

  • Added new male outfit set: wrestling set (3 pieces + jacket)
  • Added new male outfit: tank top
  • Added new male outfit: jeans
  • Added a bunch of new restraint/bondage grabs on characters placed on magic_binds (4 restraints, 1 punish, 1 tease, 1 pleasure)
  • Added new female body with separable head skin color than body skin, useful for things like bodysuits!
  • Added Exp Capsule consumable item to shop
  • Added a (kinda scuffed) body sweat effect
  • Added new cheat option: noCooldown to disable ability cooldowns
  • Added new random_char_cards folder in /data/_base where you can place character cards to have them influence randomly generated characters
  • Restraint/Insert Attach grabs will now automatically switch to inserting a different restraint/attach if the existing attachment is already applied and has the same durability
  • Randomly generated units can now have varied skin color
  • Attacker climaxing during a grab now deals additional 2x bonus grab damage from 4x bonus damage. (Double climax was a little too common)
  • Fixed single-loop grabs dealing more damage than intended (such as from throws)
  • Fixed PP growth effect not setting the skin color in the destroyed outfit correctly
  • Flipped the camera around for generated grab icons
  • Fixed strip grabs not removing the outfit properly if the grab contains a device
  • Fixed "Futa" exhibition match option not working
  • Added a sex indicator during exhibition match selection
  • The exhibition match option can now apply to more than just the 1st slot
  • The "Overview" tab now shows grabs of the character instead of unused "Cards" in real-time games
  • Added an Examine button (magnifying glass) in the exhibition match preview
  • Dash Attack now costs energy to use
  • Aerial Attack now costs energy to use
  • Fixed Aerial jump attack dealing more damage than intended
  • Fixed multiple AI-controlled characters unable to finish a pin due to them competing for the grab
  • AI is now more likely to sprint rather than just walk
  • AI will now parry less often
  • The yellow bar in the middle (old stamina bar) now displays the stagger value instead
  • Fixed ability "Power through" 2nd punch not working when pressing Attack near the end of the first overhead
  • Incompatible grab moves that target genitals are more likely to switch to a compatible grab move that targets genitals too
  • Fixed restraints that override basic attacks not working properly when equipping a weapon
  • Added a maybe-fix for a display problem on certain AMD cards that causes black textures and/or strips

Modding:

  • Renamed Consumable .partyEffects -> .persistentEffects

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