I been working on this feature called inverse kinematics (IK). It has several applications and the first one I am using it for is to handle grabs between differ...
Upgraded the game's lighting system to support volumetric lights/fogs plus optimization to handle many light sources. Video preview: And twitter: https://twitte...
Added a new mechanic where players can bring equipment into battle and swap between them. The equipment grid can be viewed by pressing the ADJUST_EQUIP key and...
New public version! For full patchnotes from previous demo version, checkout the posts at https://www.patreon.com/collection/28364 Here are some of the highligh...
Made 4 new abilities for more variety in fighting styles. Here is a sample fight between CPU fighters to showcasing them (and new super meter mechanic!)...